

The way I have it set now means that enemies only move when I do. It’s basically like a turn-based version of Superhot’s lie that time only moves when you do.

By default, every enemy moves whenever you move, but if you stand still long enough they’ll move anyway. The other setting I put in was to change the flow of time. I set it so that I had infinite lives, which basically means that running out of health adds a bunch of enemies to the board, but my run doesn’t end until a board fills up. I liked the game when I started it up with the default options but quickly found myself loving a slightly tweaked version of the game.

There’s one last detail about Shovel Knight Pocket Dimension that needs highlighting: This game is super friendly in the options it gives the player for adjusting the gameplay experience. This especially makes a difference in later levels, where you face bigger and stronger enemies. The differences in characters don’t seem like they’d be huge at first, but they end up changing how you strategize your runs. King Knight can charge across the board to inflict massive damage against enemies and himself. Shield Knight can block a certain amount of damage but has less maximum health. Plague Knight gets hurt by picking up potions and heals each time they eliminate an enemy. Finally, once you’ve unlocked them, you can also change to other playable characters.Įach knight you unlock plays just a little bit differently. You can also purchase shortcuts that let you start a run further into the map of the game. At the camp, you can buy new items that can show up during a run. Yup, Shovel Knight Pocket Dimension is a rogue-like puzzle game. Basically, it’s just a light excuse for you to venture out from a home camp to try to make your way across a map to beat a boss.įree D&D One Shots – Amazing 5e Adventures You Can Get for $0 It’s not bad, it’s just not super interesting so far. The story so far hasn’t hooked me in nearly as much as the surprisingly touching beats in Shovel Knight. It seems folks from all over, including the huge cast of Shovel Knight mainstays, have been getting sucked into this realm, which is ruled by the mysterious Pocket Dungeon Master. Shovel Knight Pocket Dungeon kicks off with the blue-clad knight getting sucked into a puzzle-ridden pocket dimension. Like, I’m debating giving up on writing this article right now to go play more of it instead… A Whole New World I’ve spent a few hours with Shovel Knight Pocket Dungeon now and I really dig it. I couldn’t get a read on how this game was going to work, but liked the original enough to give it a shot. They took the fantastic, pixelated action platformer and… made a cartoony puzzle game out of it. I’ve bought Shovel Knight on at least 3 different platforms, and the titular character is one of only three amiibos I own.īasically, I really, really like Shovel Knight.īut when I first saw Shovel Knight Pocket Dungeon I was totally flabbergasted. It threw back to old school platformer games like Mega Man in a way that totally hooked me into its gameplay, and also reignited my love for retro games. The original Shovel Knight was an absolute blast. Geek to Geek Media was provided with a review copy of this title.
